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Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo’s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, … The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.
Apogee Software not only published excellent DOS (platform) games from various companies like Micro F/X Software or Scenario, but also created their own brilliant spin-offs or even whole separate branches. The perfect example is of course Duke Nukem, I’m quite certain Duke is one of the most well-known gaming franchises/character of the entire PC gaming world. Besides the Duke Apogee also created a few enjoyable platformers as well as shooters like Bio Menace, Crystal Caves and Rise of the triad. You can consult a full overview including release years at Wikipedia.

JAM Productions’ Blake Stone uses id’s “Wolf3D” Engine.
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