
Ported to the Nintendo DS
by
TheChuckster, WinterMute, Jefklak
DSDoom is a port of Doom to the Nintendo DS based off the Prboom source tree because of its purity and portability.
PrBoom is a version of the classic 3D shoot’em’up game Doom, originally written by id Software. See the file AUTHORS in this distribution for a list of authors and other contributors, and a history of the projects PrBoom is derived from. dsdoom is made available under the GNU General Public License. See the file COPYING included in this distribution for details.
Important: There will be no more active development. Please do not mail or ask in the comments section about any new version, as there will be none. The source code has been released, feel free to add as many features as you want. I only copied this page from the old Jefklak’s Codex webpage for future reference, nothing more. Please be aware that there are already several newer, ds doom 1.1 spin-offs available on the internet.
People feeling nostalgic can play enhanced versions the games:
For Quake, you’ll need:
- ezQuake Win32 Installer (Just install in a directory)
- Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake)
- Create a new dir in the ezQuake install dir called “id1″ and Unzip pak0.pak
- Play! (start with ezstart, press ESC in the console!)
For Duke3D, you’ll need:
- eDuke32 Win32 Installer (Just install in a directory)
- Duke3D Demo - only keep DUKE.GRP after installing
- If you feel like it, install the High Resolution Pack! (115 MB) (Already includes eDuke32)
- Play! (setup your GRP install dir first)
For Doom, you’ll need:
- zDoom Win32 Binaries (Just extract in a directory)
- Doom.wad Demo Version (you can delete other files)
- Extract the WAD file to the zDoom install dir or copy your full version ones (DOOM, DOOM II, Final Doom e.a., Hexen, Heretic all fully supported!)
- Play!
For Wolfenstein 3D, you’ll need:
- DOSBox Win32 Installer (Just install in a directory)
- Wolfenstein 3D Demo (Unzip in a new subdir of the DOSBox install dir)
- Play! (Start DOSBox, mount your dir and execute ‘wolf3d’)
Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo’s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, … The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.
Apogee Software not only published excellent DOS (platform) games from various companies like Micro F/X Software or Scenario, but also created their own brilliant spin-offs or even whole separate branches. The perfect example is of course Duke Nukem, I’m quite certain Duke is one of the most well-known gaming franchises/character of the entire PC gaming world. Besides the Duke Apogee also created a few enjoyable platformers as well as shooters like Bio Menace, Crystal Caves and Rise of the triad. You can consult a full overview including release years at Wikipedia.

JAM Productions’ Blake Stone uses id’s “Wolf3D” Engine.
› Continue reading
What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let’s talk about Strategy games on the PC and its coopeartive capabilities. I can’t possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol. What really separates a couple of games is the unique co-op mode. You can play with your friend, not against him.
The Games
Technically speaking, an average multiplayer death match mode can also be classed as co-op as long as you and your buddies are on the same side. So I should at least mention a dozen strategy games where you can play a quick skirmish among a random chosen map, with the computer AI and anyone who joins your created game isntance. Warcraft or Starcraft mostly play like this and are still overly popular. Sometimes, one side shares resources and you should work together more carefully. Mostly though your team mates are there in case your army fails and some backup is required or they can help you defend towns. Rise of Nations, among other well-known classic RTS games like Age of Empires, also feature a dozen multiplayer options where strictly speaking “co-op” is one of them. In most RTS games, this mode is disguised as a standard Multiplayer Game, where the creating player adjusts a set number of players slots (Open, Closed, AI or Reserved) and team allocations.

- Trekster_gamer
Man this is a pure joy to play this on the DS. Good bless!
- Reiola
Beware of chicken plotting to overthrow you!xD
- Reiola
I do think the Arcanum NPC reactions are great,but I don’t think Oblivion’s...
- Reiola
Wow….. I wouldn’t go in alone if I were you,I am afraid of running into...
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cleopatra69
I enjoyed this.
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Shamih ( iZZo )
Hi, I'm an admin for a group called NokiaN82, and we'd love to have this added to the group! -- Se...
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Dimitri.Meus
Ziet ne keer hoe schoon!
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Supreme-B
Hi, I'm an admin for a group called 5mp Mobile Phone Photography (UK), and we'd love to have this ad...









