- Party Number ONE - 31 July 2003
- Party Number TWO - 04 June 2004
- Party Number THREE - 21 January 2005
Remember, you will need something like WinRAR to extract the file…
Party Numer ONE - 31 July 2003
![]() Attitude: This was probably the easiest char I’ve ever played in wizardry 8… And he’s quite boring too. Well they are excellent professions early & mid-game those fighters, but tend to be very boring late-game because everything is maxed. They level fast too. He liked to whack every living being he saw - poor Crock… Type: Male Lizardman Fighter |
![]() Attitude: I was very disappointed when this guy reached level 10 (in Trynton). He just missed 75% of the blows and his magic was quite weak. The problem was not the profession “priest” but me assigning wrong skill points, hehe… Well the first time everything goes wrong I guess. Type: Male Dwarf Priest |
![]() Attitude: Holy crap this guy can really dish out some serious damage! He single handly managed to disable several enemies before the others even reached them. The thieves daggers, 10% kill is very powerfull. Including the x5 backstab multiplier and locks & traps. He levelled quite fast too. Amazing easy! Type: Male Hobbit Rogue |
![]() Attitude: The ranged char. Nothing much to say except her scouting skill was very very handy. I really love to scout around and the “Found something!” sound coming out of your boxes is quite satisfacting. Later I found out there also excists “Find Secrets” - and because the ranger never did great damage; she won’t go along with me the next few times… Type: Female Mook Ranger |
![]() Attitude: She was the most deadly character I think, it’s a long time ago. I do know her magic spells were quite great and effective too. But after level 15 she didn’t really learn any interesing new spells and became quite boring. Because the samurai also uses wizardry, I won’t have another mage in my next parties… Type: Female Faerie Mage |
![]() Attitude: Everyone and their grandmother were talking about the famous “know-it-all” guy, the bard. Yeah whatever I tought, but I still wanted to try it out just to be sure nobody was making a fool out of me. Well I have to say she did quite well, especially after finding some nice lutes which is quite easy to do. The +STAT item gear you can aquire makes it even better! Type: Female Hobbit Bard |
Conclusion - My first attempt to Wizardry 8 failed, just like all of you guys, hehehe. I lost track of my character progression tables when I came back from Marten’s Bluff and stopped playing for a while. After “researching” some, the second try was a very nice attempt to ascend. Or let’s say better than the first one, hehe. The fighter & rogue were good but boring, the mage had too less spells, the priest couln’t hit anything and the ranger didn’t damage anything. They are all around level 13. Actually I’m lying right now; this is not the first party. I did 2 parties before, but they aren’t even worth this page, go figure.
RPGs aren’t that rare anymore (good ones are), especially not on the console. Developers like to copy previous used techniques and concepts as it reduces the effort needed to finalize their own product, ànd this gives a familiar look which mostly means guaranteed sales. But are these mechanics good enough? Do they work? Are you roleplaying or watching a scripted scene full of soulless characters? Let’s have an in-depth look at nowadays Roleplaying Games with their biggest strengths and weaknesses.
There is so much to be seen and done in a typical RPG, it’s impossible to write a short article about. Instead, let’s review some of the basic and most used aspects of computer/console Roleplaying games. Below is a short breakdown of several concepts. They will get updated regulary, hopefully.
- NPC interaction techniques | Watch NPC reaction videos! >>
- Correct Item Placement
- (Over)world systems and travelling
- party building
- member customization
- battle sequences: random or not?
- do’s and don’s of level grinding
I should warn you however, before you continue to read one of the article’s contents. Some negative criticism can be rather subjective. If you disagree and would like to enlighten us further, please do leave a comment as everything is of course open for discussion. Oh and there could be slight spoilers present without my direct knowledge. Sorry about that.
Another gameplay video - or rather bits & bolts glued together - I didn’t want any of you to miss.
The Bishop

Best Race:
Fairy: best INT & SPE. Downside: low PIE and almost no weapons/armor usable. (go for sprite daggers if you want close-combat)
Elf: good INT, PIE & DEX. Downside: less than fairies but you’ll be able to use better armor & weapons (use staffs, maces & shield - you need AC - or throwing)
Other good races: gnome, human. Mook for SEN + DEX.
Controlling attriubutes:
- Intelligence (max ASAP for power cast & keep on pumping this power skill!)
- Piety (handy Iron Will power skill, but not neccesary. You’ll need this for priest spells e.d.)
- Speed (Very much needed for protection spells + 4 Armor Class when maxed)
- Dexterity (Psionic controlilng attrib, don’t raise too high)
- Senses (Psionic controlilng attrib, don’t raise too much at all)
Wizardry 8 Class: The Monk

Best Race:
Elf: good starting INT, PIE, DEX. Ok SEN but low VIT
Felpurr: Very good SPE, good DEX/SEN. Lower INT/PIE
Human: overall everything OK.
Controlling attriubutes:
- Dextirity (You need the AC badly, + #attacks is very nice. Also needed for close combat, stealth & martial arts)
- Speed (See DEX, same + initiative bonusses for insanity-ing your opponent. mwhaha!)
- Senses (Criticall strike, does that sound familiar? and decent amounth of ToHIT/AR. + needed for psionics)
- Intelligence (various things like easier developing magical and seoncd most controlling attrib)
Controlling Skills:

Best Race:
Felpurr: very good SPE, decend DEX/SEN
Hobbit: good SEN, DEX and decent SPE, most bonus points.
Fairy: Very good INT, Ok DEX/SEN. For Cane of Corpus the best weapon (1handled short-range staff, Don Barlone in Trynton)
Mook: very good DEX, SEN. Downside: Very low SPE & humans of course
Controlling attriubutes:
- Senses (max ASAP for Eagle Eye!)
- Dexterity (max ASAP, controlling attrib for many skills)
- Speed (more hits per round & Initiative for using gadgets)
- Intelligence (controlling attrib for traps & alchemy magic)

Best Race:
Hobbit: best bonus points; good DEX & SEN
Felpurr: Best SPE, fairly good DEX & SEN
Mook: High SEN, DEX. & can wield Gaints Sword; KO 30%!!! (2handled) But Very low SPE.
Dracon: Very good DEX, STR, and Ok SPE. Bonus VIT. Warning: very low SEN!
Controlling attriubutes:
- Strength (best attrib for adding Attack Rating & to Hit points. Also adds damage, second controlling attrib for many skills)
- Dexterity (controlling attrib for many skills, very good Hit & AR + extra attacks / round >> critical kills++)
- Speed (Initiative - which is not needed -, +AC - which is not needed but handy -, extra attacks - which is VERY needed)
- Senses (half AR & ToHit of STR, Controlling attrib for Critical Strike which is what the sammy is quite all about)
- Intelligence (if you want to cast wizardry spells, and want to do it good.)
- nubs
I am convinced, after playing the game a few times, that the most consistently powerful party...
- Jefklak
I’ve also found the bishop to be one of the best and most powerful classes to use :)...
- angel
The best party you can have in this game, and trust me I have played with a lot of kind of...
- hadjer
je veux jouer avec claw si c’est possible et merçi
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